Playtest Report

VOID FUTURE: HACKING PROTOCOL

Demo Playtest Survey — Consolidated Analytics

Nov 2025 — Mar 2026  |  42 Respondents

3.9
Avg. Experience
out of 5.0
8.2
Avg. Controls
out of 10
7.7
Avg. UI Rating
out of 10
83%
Positive Review
Steam sentiment
48%
Definite Buy
purchase intent

Player Experience & Sentiment

Overall Experience Distribution Q1: "How was your overall game experience?" (1-5)

Steam Review Sentiment Q3: "What would be your review on Steam?"

Controls Intuitiveness Q6: Scale 1-10 — How intuitive were controls?

User Interface Rating Q7: Scale 1-10 — How would you rate the UI?

Tutorial & Onboarding

Were Mechanics & Tutorials Clear? Q2: Yes / No

Tutorial Clarity vs. Experience Rating Players who found tutorials clear rated higher

4.2
Tutorial = Clear
43 respondents
2.7
Tutorial = Unclear
11 respondents

Clear tutorials strongly correlate with higher overall experience (+1.5 pts)

Purchase Intent

26
48%
"Yes, definitely!"
24
44%
"Maybe"
4
7%
"No" / Not interested

Purchase Intent Breakdown Q9: "Would you buy the full version?"

Purchase Intent by Experience Rating Higher experience = higher purchase likelihood

What Players Loved Most

Most Enjoyed Aspects Q4: "What did you enjoy the most?" — Categorized themes

Hacking / Terminal gameplay 28 Mix of hacking + stealth/exploration 9 Atmosphere / Art style 7 Realistic experience 5 Mission variety / Puzzle-solving 5 Typing commands 4 Exploration / Free roam 3 Uplink / Hacknet vibes 4

Top Pain Points & Irritations

Most Reported Issues Q5: "What aspects were most irritating?" — Categorized

Bugs & Technical Issues

Bug Report Rate Q8: Did players encounter bugs?

Reported Bugs — Categorized From open-ended responses

  • Movement / Getting stuck — Player character stuck on objects, behind couch, falling through world (5 reports)
  • Stealth section glitches — AI pathing issues, getting caught despite timer not reaching 0 (4 reports)
  • Terminal autocomplete — Tab defaults to wrong server, files with spaces not handled (4 reports)
  • UI / Window overlap — Download progress hidden behind email, notes blocking terminal (5 reports)
  • Crash on launch / alt-tab — Game crashed 4-5 times before menu, crash on tab-out (2 reports)
  • Resolution / Aspect ratio — UI cut off on ultrawide/non-standard monitors (3 reports)
  • Dialogue softlock — Conversation window persists after death, softlock on reload (2 reports)
  • Minigame sliders broken — Watchdog protection sliders not responding (1 report)
  • Low FPS / Stuttering — Reported on Linux and lower-end hardware (2 reports)

Feature Requests & Suggestions

Top Requested Features Q10: "Which features/improvements would you like to see?"

Competitive Landscape — Games Players Compare Us To

Genre Competitors Mentioned Q11: "What are your favourite games?"

Genre Preferences Player-reported favourite genres

Simulation 7 RPG 6 Hacking Games 6 Immersive Sim 5 Survival / Crafting 4 Puzzle / Logic 4 Horror 3 Cyberpunk / Sci-fi 3 Adventure 3 Strategy / RTS 2

Key insight: Void Future naturally sits at the intersection of hacking simulation, immersive sim, and puzzle genres — an underserved niche with proven demand (Uplink, Hacknet, NITE Team 4 all have dedicated followings).

Hardware Profile

GPU Distribution From 35 respondents who provided hardware info

Screen Resolution Player monitor resolutions

Hardware Summary Key specs across respondents

CPU Breakdown

AMD Ryzen (various)16
Intel Core i7 (various)10
Intel Core i5 (various)4
Intel Core i91

RAM Distribution

16 GB10
32 GB14
48-64 GB3
128 GB1

Storage

SSD / NVMe28 (90%)
HDD Only3 (10%)

OS / Platform

Windows 10/11~90%
Linux (various distros)~10%

Response Timeline

Survey Responses Over Time Weekly aggregation — shows engagement waves

Notable Player Quotes

I like how you mixed terminal gameplay with actual stealth/moving around. A lot of games are either terminal only or physical stealth only and I like how you mixed the two genres.

Experience: 4/5 | Would Buy: Yes

It kinda reminds me of Uplink... liked the typing aspect. Multiplayer would be great.

Experience: 5/5 | Would Buy: Yes

The game has a very nice aesthetic, and I like how it both feels like a hacknet-ish game but also has some completely different elements to it.

Experience: 4/5 | Would Buy: Maybe

I enjoyed the atmosphere and gameplay of the demo. Felt like an interesting setting from the few things presented.

Experience: 4/5 | Would Buy: Maybe

One of the best feeling 'hacking' games I've tried and I try a lot of them.

Experience: 4/5 | Would Buy: Yes

I had a lot of fun when my boyfriend came back from work and saw me sitting on bed and hacking like Neo from Matrix!

Experience: 5/5 | Would Buy: Yes

What initially drew me was the hacking + physical gameplay. This is a fun game.

Experience: 4/5 | Would Buy: Yes

I enjoyed the mesh of mechanics from old games like Uplink and Hacknet with the immersive sim genre — it's a refreshing combination of two of my favorite types of games.

Experience: 5/5 | Would Buy: Yes

Key Takeaways for Publishers

STRENGTHS

  • + Core hacking gameplay is the clear standout — universally praised
  • + Unique genre blend (terminal hacking + immersive sim) fills market gap
  • + Strong Uplink/Hacknet comparisons = built-in audience
  • + 92% would consider buying (48% definite + 44% maybe)
  • + Atmospheric art style & vibe resonates with players
  • + Runs well on diverse hardware (minimal perf complaints)

AREAS TO IMPROVE

  • ! UI window management (movable, resizable, minimize)
  • ! Copy/paste and better terminal autocomplete
  • ! Tutorial clarity — 34% found it unclear
  • ! Stealth section needs polish (controls, AI, objectives)
  • ! Mission 2 bounce mechanics confusing (intentional fail?)
  • ! Ultrawide / non-standard resolution support

Market Opportunity

Void Future occupies a rare niche combining hacking simulation with immersive sim exploration — a gap that hasn't been filled since games like Uplink (2001) and Hacknet (2015). With 92% of playtesters expressing purchase intent and the core mechanic receiving near-universal praise, the game has strong commercial potential with targeted improvements to UX and onboarding. The audience skews toward engaged, technical gamers who are vocal community members — ideal for organic word-of-mouth and streaming content.